// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. // // main.m // UDKRemote // // Created by jadams on 7/28/10. // #import #include "IPhoneObjCWrapper.h" time_t GAppInvokeTime; int GEngineVersion = 1; uint64_t GStartupFreeMem; uint64_t GStartupUsedMem; int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; // Save off the memory amounts at startup IPhoneGetPhysicalMemoryInfo(GStartupFreeMem, GStartupUsedMem); // Update the app statistics GAppInvokeTime = time(NULL); if (IPhoneLoadUserSettingU64("IPhoneHome::LastRunCrashed") != 0) { IPhoneIncrementUserSettingU64("IPhoneHome::NumCrashes"); } else { IPhoneSaveUserSettingU64("IPhoneHome::LastRunCrashed", 1); } IPhoneIncrementUserSettingU64("IPhoneHome::NumInvocations"); // Start the GUI int retVal = UIApplicationMain(argc, argv, nil, nil); [pool release]; return retVal; }