// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #include "MeshPaintEdMode.h" #include "EdMode.h" #include "MeshPaintModeToolKit.h" #include "EditorModeManager.h" #include "PaintModePainter.h" #define LOCTEXT_NAMESPACE "EdModeMeshPaint" void FEdModeMeshPaint::Initialize() { MeshPainter = FPaintModePainter::Get(); } TSharedPtr FEdModeMeshPaint::GetToolkit() { return MakeShareable(new FMeshPaintModeToolKit(this)); } #undef LOCTEXT_NAMESPACE // "FEdModeMeshPaint"