// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #include "InternationalizationSettingsModule.h" class FInternationalizationSettingsModule : public IInternationalizationSettingsModule { /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; }; IMPLEMENT_MODULE( FInternationalizationSettingsModule, InternationalizationSettings) void FInternationalizationSettingsModule::StartupModule() { } void FInternationalizationSettingsModule::ShutdownModule() { }