// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Framework/Commands/Commands.h" #include "EditorStyleSet.h" /** Anim Graph Commands */ class ANIMGRAPH_API FAnimGraphCommands : public TCommands { public: FAnimGraphCommands() : TCommands(TEXT("AnimGraph"), NSLOCTEXT("Contexts", "AnimGraphCommands", "Anim Graph Commands"), NAME_None, FEditorStyle::GetStyleSetName()) { } virtual void RegisterCommands() override; public: // Toggle pose watching for a given node TSharedPtr TogglePoseWatch; };