[/Script/Engine.GarbageCollectionSettings] gc.MaxObjectsInGame=131072 [Audio] AudioDeviceModuleName=IOSAudio ; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels. PlatformHeadroomDB=0 [OnlineSubsystem] DefaultPlatformService=MCP [Advertising] DefaultProviderName=IOSAdvertising [DeviceProfileManager] DeviceProfileSelectionModule="IOSDeviceProfileSelector" [/Script/IOSRuntimeSettings.IOSRuntimeSettings] bEnableGameCenterSupport=true [OnlineSubsystemIOS.Store] bSupportsInAppPurchasing=true bUseStoreV2=true [SlateRenderer] NumPreallocatedVertices=200 [LocalNotification] DefaultPlatformService=IOSLocalNotification [ConsoleVariables] Slate.CacheRenderData=0 [TextureStreaming] ; PoolSizeVRAMPercentage is how much percentage of GPU Dedicated VRAM should be used as a TexturePool cache for streaming textures (0 - unlimited streaming) PoolSizeVRAMPercentage=70