// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ScreenShotComparison : ModuleRules { public ScreenShotComparison(TargetInfo Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "InputCore", "Slate", "EditorStyle", "ScreenShotComparisonTools", } ); PrivateIncludePathModuleNames.AddRange( new string[] { "SessionServices", } ); PrivateIncludePaths.AddRange( new string[] { "Developer/ScreenShotComparison/Private", "Developer/ScreenShotComparison/Private/Widgets", "Developer/ScreenShotComparison/Private/Models", } ); } }