// Copyright Epic Games, Inc. All Rights Reserved. #include "SourceControlPreferences.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(SourceControlPreferences) bool USourceControlPreferences::IsValidationTagEnabled() { return GetDefault()->bEnableValidationTag; } bool USourceControlPreferences::ShouldDeleteNewFilesOnRevert() { return GetDefault()->bShouldDeleteNewFilesOnRevert; } bool USourceControlPreferences::AreUncontrolledChangelistsEnabled() { return GetDefault()->bEnableUncontrolledChangelists; }