// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" namespace UE::VCamExtensions::Private { class FVCamExtensionsModule : public IModuleInterface { public: virtual void StartupModule() override {} virtual void ShutdownModule() override {} }; } IMPLEMENT_MODULE(UE::VCamExtensions::Private::FVCamExtensionsModule, VCamExtensions);