// Copyright Epic Games, Inc. All Rights Reserved. #include "CommonMenuExtensionsModule.h" #include "BufferVisualizationMenuCommands.h" #include "NaniteVisualizationMenuCommands.h" #include "ShowFlagMenuCommands.h" #include "Modules/ModuleManager.h" IMPLEMENT_MODULE(FCommonMenuExtensionsModule, CommonMenuExtensions); void FCommonMenuExtensionsModule::StartupModule() { FBufferVisualizationMenuCommands::Register(); #if 0 // TODO: NANITE_VIEW_MODES FNaniteVisualizationMenuCommands::Register(); #endif FShowFlagMenuCommands::Register(); } void FCommonMenuExtensionsModule::ShutdownModule() { FShowFlagMenuCommands::Unregister(); #if 0 // TODO: NANITE_VIEW_MODES FNaniteVisualizationMenuCommands::Unregister(); #endif FBufferVisualizationMenuCommands::Unregister(); }