// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class AutomationController : ModuleRules { public AutomationController(TargetInfo Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", } ); PrivateDependencyModuleNames.AddRange( new string[] { "AutomationMessages", "CoreUObject", "UnrealEdMessages", } ); PrivateIncludePathModuleNames.AddRange( new string[] { "Messaging", } ); PrivateIncludePaths.AddRange( new string[] { "Runtime/AutomationController/Private" } ); } } }