// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ImageWrapper : ModuleRules { public ImageWrapper(ReadOnlyTargetRules Target) : base(Target) { PrivateIncludePaths.AddRange( new string[] { "Runtime/ImageWrapper/Private", "Runtime/ImageWrapper/Private/Formats", }); PublicIncludePathModuleNames.AddRange(new string[] { "ImageCore" } ); PublicDefinitions.Add("WITH_UNREALPNG=1"); PublicDefinitions.Add("WITH_UNREALJPEG=1"); PrivateDependencyModuleNames.Add("Core"); PublicDependencyModuleNames.Add("LibTiff"); PublicDependencyModuleNames.Add("ImageCore"); AddEngineThirdPartyPrivateStaticDependencies(Target, "zlib", "UElibPNG", "LibTiff" ); // Jpeg Decoding // LibJpegTurbo is much faster than UElibJPG but has not been compiled or tested for all platforms // Note that currently this module is included at runtime, so consider the increase in exe size before // enabling for any of the console/phone platforms! if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows) || Target.Platform == UnrealTargetPlatform.Mac || Target.IsInPlatformGroup(UnrealPlatformGroup.Unix)) { PublicDefinitions.Add("WITH_LIBJPEGTURBO=1"); AddEngineThirdPartyPrivateStaticDependencies(Target, "LibJpegTurbo"); } else { PublicDefinitions.Add("WITH_LIBJPEGTURBO=0"); AddEngineThirdPartyPrivateStaticDependencies(Target, "UElibJPG"); } // Add openEXR lib for windows builds. if ((Target.Platform.IsInGroup(UnrealPlatformGroup.Windows)) || (Target.Platform == UnrealTargetPlatform.Mac) || (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix) && Target.Architecture.StartsWith("x86_64"))) { PublicDefinitions.Add("WITH_UNREALEXR=1"); AddEngineThirdPartyPrivateStaticDependencies(Target, "Imath"); AddEngineThirdPartyPrivateStaticDependencies(Target, "UEOpenExr"); } else { PublicDefinitions.Add("WITH_UNREALEXR=0"); } // Enable exceptions to allow error handling bEnableExceptions = true; } }