// Copyright Epic Games, Inc. All Rights Reserved. #include "GeometryCollection/GeometryCollectionHitProxy.h" #if GEOMETRYCOLLECTION_EDITOR_SELECTION IMPLEMENT_HIT_PROXY(HGeometryCollection, HActor); IMPLEMENT_HIT_PROXY(HGeometryCollectionBone, HHitProxy); #endif // #if GEOMETRYCOLLECTION_EDITOR_SELECTION