// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace UnrealBuildTool { /// /// Attribute used to denote that a method should no longer be overriden. Used by RulesCompiler. /// [AttributeUsage(AttributeTargets.Method)] public class ObsoleteOverrideAttribute : Attribute { /// /// Message to display to the user if the method is overridden. /// public string Message; /// /// Constructor /// /// Message to display to the user if the method is overridden public ObsoleteOverrideAttribute(string Message) { this.Message = Message; } } }