// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnrealBuildTool
{
///
/// Attribute used to denote that a method should no longer be overriden. Used by RulesCompiler.
///
[AttributeUsage(AttributeTargets.Method)]
public class ObsoleteOverrideAttribute : Attribute
{
///
/// Message to display to the user if the method is overridden.
///
public string Message;
///
/// Constructor
///
/// Message to display to the user if the method is overridden
public ObsoleteOverrideAttribute(string Message)
{
this.Message = Message;
}
}
}