// Copyright Epic Games, Inc. All Rights Reserved. using System; using UnrealBuildTool; public class LowLevelTests : TestModuleRules { public LowLevelTests(ReadOnlyTargetRules Target) : base(Target, true) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "Cbor", "CoreUObject" }); UpdateBuildGraphPropertiesFile(new Metadata("Self"), false); } }