// Copyright Epic Games, Inc. All Rights Reserved. #include "SoundSourceBusDetails.h" #include "Settings/EditorExperimentalSettings.h" #include "Sound/SoundSourceBus.h" #include "DetailLayoutBuilder.h" #include "ScopedTransaction.h" #include "IDetailPropertyRow.h" #include "DetailCategoryBuilder.h" #include "Widgets/Input/SButton.h" #include "Engine/CurveTable.h" #include "DetailWidgetRow.h" #include "Widgets/Text/STextBlock.h" #define LOCTEXT_NAMESPACE "FSoundSourceBusDetails" TSharedRef FSoundSourceBusDetails::MakeInstance() { return MakeShareable(new FSoundSourceBusDetails); } void FSoundSourceBusDetails::CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) { // Hide details of sound base that aren't relevant for buses } #undef LOCTEXT_NAMESPACE