// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Async/Future.h" #include "WebAPIProvider.h" /** */ class WEBAPIOPENAPI_API FWebAPIOpenAPIProvider : public IWebAPIProviderInterface { public: virtual TFuture ConvertToWebAPISchema(const TWeakObjectPtr& InDefinition) override; public: static constexpr const TCHAR* LogName = TEXT("OpenAPI Provider"); };