// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "ClassTemplateEditorSubsystem.h" #include "SoundModulationGenerator.h" #include "AudioModulationClassTemplates.generated.h" UCLASS(Abstract) class AUDIOMODULATIONEDITOR_API USoundModulationClassTemplate : public UPluginClassTemplate { GENERATED_UCLASS_BODY() }; UCLASS() class AUDIOMODULATIONEDITOR_API USoundModulationGeneratorClassTemplate : public USoundModulationClassTemplate { GENERATED_UCLASS_BODY() };