// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class DataInterfaceGraphUncookedOnly : ModuleRules { public DataInterfaceGraphUncookedOnly(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "RigVM", "RigVMDeveloper", "ControlRig", "ControlRigDeveloper", } ); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "DataInterface", "DataInterfaceGraph", "BlueprintGraph", // For K2 schema } ); if (Target.bBuildEditor) { PrivateDependencyModuleNames.AddRange( new string[] { "UnrealEd", } ); } } } }