// Copyright Epic Games, Inc. All Rights Reserved. #include "MetasoundVariableDetailCustomization.h" #include "DetailLayoutBuilder.h" #include "DetailWidgetRow.h" #include "Internationalization/Text.h" #include "MetasoundNodeDetailCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Widgets/Input/SEditableTextBox.h" #include "Widgets/Input/SMultiLineEditableTextBox.h" #include "Widgets/Text/STextBlock.h" #define LOCTEXT_NAMESPACE "MetaSoundEditor" namespace Metasound { namespace Editor { const FText FMetasoundVariableDetailCustomization::MemberNameText = LOCTEXT("Variable_Name", "Variable"); } // namespace Editor } // namespace Metasound #undef LOCTEXT_NAMESPACE