// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once #include "K2Node_FunctionTerminator.h" #include "K2Node_FunctionEntry.generated.h" UCLASS(MinimalAPI) class UK2Node_FunctionEntry : public UK2Node_FunctionTerminator { GENERATED_UCLASS_BODY() /** If specified, the function that is created for this entry point will have this name. Otherwise, it will have the function signature's name */ UPROPERTY() FName CustomGeneratedFunctionName; /** Function metadata */ UPROPERTY() struct FKismetUserDeclaredFunctionMetadata MetaData; /** Array of local variables to be added to generated function */ UPROPERTY() TArray LocalVariables; /** Whether or not to enforce const-correctness for const function overrides */ UPROPERTY() bool bEnforceConstCorrectness; // Begin UObject interface virtual void Serialize(FArchive& Ar) override; // End of UObject interface // Begin UEdGraphNode interface virtual void AllocateDefaultPins() override; virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override; virtual bool CanUserDeleteNode() const override { return false; } virtual bool IsDeprecated() const override; virtual FString GetDeprecationMessage() const override; virtual FText GetTooltipText() const override; // End UEdGraphNode interface // Begin UK2Node interface virtual bool DrawNodeAsEntry() const override { return true; } virtual class FNodeHandlingFunctor* CreateNodeHandler(class FKismetCompilerContext& CompilerContext) const override; virtual void GetRedirectPinNames(const UEdGraphPin& Pin, TArray& RedirectPinNames) const override; virtual void ExpandNode(class FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph) override; // End UK2Node interface // Begin UK2Node_EditablePinBase interface virtual bool CanUseRefParams() const override { return true; } // End UK2Node_EditablePinBase interface // Begin K2Node_FunctionTerminator interface virtual bool CanCreateUserDefinedPin(const FEdGraphPinType& InPinType, EEdGraphPinDirection InDesiredDirection, FText& OutErrorMessage) override; virtual UEdGraphPin* CreatePinFromUserDefinition(const TSharedPtr NewPinInfo) override; // End K2Node_FunctionTerminator interface // Removes an output pin from the node BLUEPRINTGRAPH_API void RemoveOutputPin(UEdGraphPin* PinToRemove); // Returns pin for the automatically added WorldContext parameter (used only by BlueprintFunctionLibrary). BLUEPRINTGRAPH_API UEdGraphPin* GetAutoWorldContextPin() const; /** Retrieves the function flags from the UFunction that this function entry node represents */ BLUEPRINTGRAPH_API int32 GetFunctionFlags() const; /** Retrieves the extra flags set on this node. */ BLUEPRINTGRAPH_API int32 GetExtraFlags(struct FKismetFunctionContext& CompilerContext) const { return ExtraFlags; } /** Set the extra flags on this node */ BLUEPRINTGRAPH_API void SetExtraFlags(int32 InFlags) { ExtraFlags = InFlags; } protected: /** Any extra flags that the function may need */ UPROPERTY() int32 ExtraFlags; };