// Copyright Epic Games, Inc. All Rights Reserved. #include "FunctionalTestBase.h" #include "AutomationControllerSettings.h" FFunctionalTestBase::FFunctionalTestBase(const FString& InName, const bool bInComplexTask) : FAutomationTestBase(InName, bInComplexTask) { bSuppressLogs = false; bIsFunctionalTestRunning = false; // CDO not available at this point bTreatLogErrorsAsErrors = true; bTreatLogErrorsAsErrors = false; } void FFunctionalTestBase::SetLogErrorAndWarningHandlingToDefault() { // Set to project defaults UAutomationControllerSettings* Settings = UAutomationControllerSettings::StaticClass()->GetDefaultObject(); bTreatLogErrorsAsErrors = Settings->bTreatLogErrorsAsTestErrors; bTreatLogWarningsAsErrors = Settings->bTreatLogWarningsAsTestErrors; }