// Copyright Epic Games, Inc. All Rights Reserved. #include "UObject/NameTypes.h" #include "GenericPlatform/GenericPlatformStackWalk.h" #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" static const FName AppFrameworkTabName("AppFramework"); /** * Implements the AppFramework module. */ class FAppFrameworkModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override { } virtual void ShutdownModule() override { } }; IMPLEMENT_MODULE(FAppFrameworkModule, AppFramework);