// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class WebRTCProxy : ModuleRules { public WebRTCProxy(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core" }); var EngineDir = Path.GetFullPath(Target.RelativeEnginePath); PrivateIncludePaths.Add(Path.Combine(EngineDir, "Source/ThirdParty/WebRTC/rev.23789/include/Win64/VS2017")); PrivateIncludePaths.Add(Path.Combine(EngineDir, "Source/ThirdParty/WebRTC/rev.23789/include/Win64/VS2017/third_party/jsoncpp/source/include")); string LibDir = Path.Combine(EngineDir, "Source/ThirdParty/WebRTC/rev.23789/lib/Win64/VS2017/release/"); PublicAdditionalLibraries.Add(Path.Combine(LibDir, "json.lib")); PublicAdditionalLibraries.Add(Path.Combine(LibDir, "webrtc.lib")); PublicAdditionalLibraries.Add(Path.Combine(LibDir, "webrtc_opus.lib")); PublicAdditionalLibraries.Add(Path.Combine(LibDir, "audio_decoder_opus.lib")); PublicSystemLibraries.Add("Msdmo.lib"); PublicSystemLibraries.Add("Dmoguids.lib"); PublicSystemLibraries.Add("wmcodecdspuuid.lib"); PublicSystemLibraries.Add("Secur32.lib"); bEnableExceptions = true; } }