// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; namespace UnrealBuildTool.Rules { public class DatasmithSDK : ModuleRules { public DatasmithSDK(ReadOnlyTargetRules Target) : base(Target) { PublicIncludePaths.Add("Runtime/Launch/Public"); PrivateDependencyModuleNames.AddRange( new string[] { "DatasmithCore", "DatasmithExporter", } ); } } }