// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class UELibSampleRate : ModuleRules { public UELibSampleRate(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core" } ); PublicDefinitions.Add("PLATFORM_CONSOLE_DYNAMIC_LINK=0"); } }