// Copyright Epic Games, Inc. All Rights Reserved. #include "Components/EditableText.h" #include "UObject/ConstructorHelpers.h" #include "Engine/Font.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Widgets/Input/SEditableText.h" #include "Slate/SlateBrushAsset.h" #include "Styling/UMGCoreStyle.h" #define LOCTEXT_NAMESPACE "UMG" ///////////////////////////////////////////////////// // UEditableText static FEditableTextStyle* DefaultEditableTextStyle = nullptr; #if WITH_EDITOR static FEditableTextStyle* EditorEditableTextStyle = nullptr; #endif UEditableText::UEditableText(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { if (DefaultEditableTextStyle == nullptr) { DefaultEditableTextStyle = new FEditableTextStyle(FUMGCoreStyle::Get().GetWidgetStyle("NormalEditableText")); // Unlink UMG default colors. DefaultEditableTextStyle->UnlinkColors(); } WidgetStyle = *DefaultEditableTextStyle; #if WITH_EDITOR if (EditorEditableTextStyle == nullptr) { EditorEditableTextStyle = new FEditableTextStyle(FCoreStyle::Get().GetWidgetStyle("NormalEditableText")); // Unlink UMG Editor colors from the editor settings colors. EditorEditableTextStyle->UnlinkColors(); } if (IsEditorWidget()) { WidgetStyle = *EditorEditableTextStyle; // The CDO isn't an editor widget and thus won't use the editor style, call post edit change to mark difference from CDO PostEditChange(); } #endif // WITH_EDITOR PRAGMA_DISABLE_DEPRECATION_WARNINGS IsReadOnly = false; IsPassword = false; MinimumDesiredWidth = 0.0f; IsCaretMovedWhenGainFocus = true; SelectAllTextWhenFocused = false; RevertTextOnEscape = false; ClearKeyboardFocusOnCommit = true; SelectAllTextOnCommit = false; AllowContextMenu = true; VirtualKeyboardTrigger = EVirtualKeyboardTrigger::OnFocusByPointer; VirtualKeyboardDismissAction = EVirtualKeyboardDismissAction::TextChangeOnDismiss; SetClipping(EWidgetClipping::ClipToBounds); OverflowPolicy = ETextOverflowPolicy::Clip; PRAGMA_ENABLE_DEPRECATION_WARNINGS #if WITH_EDITORONLY_DATA AccessibleBehavior = ESlateAccessibleBehavior::Auto; bCanChildrenBeAccessible = false; #endif } void UEditableText::ReleaseSlateResources(bool bReleaseChildren) { Super::ReleaseSlateResources(bReleaseChildren); MyEditableText.Reset(); } TSharedRef UEditableText::RebuildWidget() { PRAGMA_DISABLE_DEPRECATION_WARNINGS MyEditableText = SNew(SEditableText) .Style(&WidgetStyle) .MinDesiredWidth(MinimumDesiredWidth) .IsCaretMovedWhenGainFocus(IsCaretMovedWhenGainFocus) .SelectAllTextWhenFocused(SelectAllTextWhenFocused) .RevertTextOnEscape(RevertTextOnEscape) .ClearKeyboardFocusOnCommit(ClearKeyboardFocusOnCommit) .SelectAllTextOnCommit(SelectAllTextOnCommit) .OnTextChanged(BIND_UOBJECT_DELEGATE(FOnTextChanged, HandleOnTextChanged)) .OnTextCommitted(BIND_UOBJECT_DELEGATE(FOnTextCommitted, HandleOnTextCommitted)) .VirtualKeyboardType(EVirtualKeyboardType::AsKeyboardType(KeyboardType.GetValue())) .VirtualKeyboardOptions(VirtualKeyboardOptions) .VirtualKeyboardTrigger(VirtualKeyboardTrigger) .VirtualKeyboardDismissAction(VirtualKeyboardDismissAction) .Justification(Justification) .OverflowPolicy(OverflowPolicy); PRAGMA_ENABLE_DEPRECATION_WARNINGS return MyEditableText.ToSharedRef(); } void UEditableText::SynchronizeProperties() { Super::SynchronizeProperties(); PRAGMA_DISABLE_DEPRECATION_WARNINGS TAttribute TextBinding = PROPERTY_BINDING(FText, Text); TAttribute HintTextBinding = PROPERTY_BINDING(FText, HintText); MyEditableText->SetText(TextBinding); MyEditableText->SetHintText(HintTextBinding); MyEditableText->SetIsReadOnly(IsReadOnly); MyEditableText->SetIsPassword(IsPassword); MyEditableText->SetAllowContextMenu(AllowContextMenu); MyEditableText->SetVirtualKeyboardDismissAction(VirtualKeyboardDismissAction); MyEditableText->SetJustification(Justification); MyEditableText->SetOverflowPolicy(OverflowPolicy); PRAGMA_ENABLE_DEPRECATION_WARNINGS // TODO UMG Complete making all properties settable on SEditableText ShapedTextOptions.SynchronizeShapedTextProperties(*MyEditableText); } PRAGMA_DISABLE_DEPRECATION_WARNINGS FText UEditableText::GetText() const { if ( MyEditableText.IsValid() ) { return MyEditableText->GetText(); } return Text; } void UEditableText::SetText(FText InText) { // We detect if the Text is internal pointing to the same thing if so, nothing to do. if (Text.IdenticalTo(InText)) { return; } Text = InText; BroadcastFieldValueChanged(FFieldNotificationClassDescriptor::Text); if ( MyEditableText.IsValid() ) { MyEditableText->SetText(Text); } } void UEditableText::SetIsPassword(bool InbIsPassword) { IsPassword = InbIsPassword; if ( MyEditableText.IsValid() ) { MyEditableText->SetIsPassword(IsPassword); } } FText UEditableText::GetHintText() const { if (MyEditableText.IsValid()) { return MyEditableText->GetHintText(); } return HintText; } void UEditableText::SetHintText(FText InHintText) { HintText = InHintText; if ( MyEditableText.IsValid() ) { MyEditableText->SetHintText(HintText); } } float UEditableText::GetMinimumDesiredWidth() const { return MinimumDesiredWidth; } void UEditableText::SetMinimumDesiredWidth(float InMinDesiredWidth) { MinimumDesiredWidth = InMinDesiredWidth; if (MyEditableText.IsValid()) { MyEditableText->SetMinDesiredWidth(MinimumDesiredWidth); } } bool UEditableText::GetIsReadOnly() const { return IsReadOnly; } void UEditableText::SetIsReadOnly(bool InbIsReadyOnly) { IsReadOnly = InbIsReadyOnly; if ( MyEditableText.IsValid() ) { MyEditableText->SetIsReadOnly(IsReadOnly); } } bool UEditableText::GetIsPassword() const { return IsPassword; } ETextJustify::Type UEditableText::GetJustification() const { return Justification; } void UEditableText::SetJustification(ETextJustify::Type InJustification) { Justification = InJustification; if (MyEditableText.IsValid()) { MyEditableText->SetJustification(InJustification); } } ETextOverflowPolicy UEditableText::GetTextOverflowPolicy() const { return OverflowPolicy; } void UEditableText::SetTextOverflowPolicy(ETextOverflowPolicy InOverflowPolicy) { OverflowPolicy = InOverflowPolicy; if (MyEditableText.IsValid()) { MyEditableText->SetOverflowPolicy(InOverflowPolicy); } } PRAGMA_ENABLE_DEPRECATION_WARNINGS void UEditableText::SetClearKeyboardFocusOnCommit(bool bInClearKeyboardFocusOnCommit) { ClearKeyboardFocusOnCommit = bInClearKeyboardFocusOnCommit; MyEditableText->SetClearKeyboardFocusOnCommit(ClearKeyboardFocusOnCommit); } void UEditableText::SetKeyboardType(EVirtualKeyboardType::Type Type) { KeyboardType = Type; } void UEditableText::HandleOnTextChanged(const FText& InText) { OnTextChanged.Broadcast(InText); } void UEditableText::HandleOnTextCommitted(const FText& InText, ETextCommit::Type CommitMethod) { OnTextCommitted.Broadcast(InText, CommitMethod); } #if WITH_ACCESSIBILITY TSharedPtr UEditableText::GetAccessibleWidget() const { return MyEditableText; } #endif #if WITH_EDITOR const FText UEditableText::GetPaletteCategory() { return LOCTEXT("Input", "Input"); } #endif ///////////////////////////////////////////////////// #undef LOCTEXT_NAMESPACE