// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" /** * Advanced Widgets module */ class ADVANCEDWIDGETS_API FAdvancedWidgetsModule : public IModuleInterface { public: /** * Called right after the plugin DLL has been loaded and the plugin object has been created */ virtual void StartupModule(); /** * Called before the plugin is unloaded, right before the plugin object is destroyed. */ virtual void ShutdownModule(); /** Advanced Widgets app identifier string */ static const FName AdvancedWidgetsAppIdentifier; };