// Copyright Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeDelegates.h" FBehaviorTreeDelegates::FOnTreeStarted FBehaviorTreeDelegates::OnTreeStarted; FBehaviorTreeDelegates::FOnTreeDebugTool FBehaviorTreeDelegates::OnDebugSelected; FBehaviorTreeDelegates::FOnTreeDebugTool FBehaviorTreeDelegates::OnDebugLocked;