// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms(UnrealPlatformClass.Desktop)] public class UnrealPackageToolTarget : TargetRules { public UnrealPackageToolTarget(TargetInfo Target) : base(Target) { Type = TargetType.Program; LinkType = TargetLinkType.Monolithic; LaunchModuleName = "UnrealPackageTool"; bBuildDeveloperTools = false; bBuildWithEditorOnlyData = true; bCompileAgainstApplicationCore = false; bCompileAgainstCoreUObject = true; bCompileAgainstEngine = false; bCompileICU = false; bIsBuildingConsoleApplication = true; GlobalDefinitions.Add("UE_TRACE_ENABLED=1"); } }