// Copyright Epic Games, Inc. All Rights Reserved. using EpicGames.Core; namespace UnrealBuildTool { partial class LinuxPlatformSDK : UEBuildPlatformSDK { public override string GetMainVersion() { return "v20_clang-13.0.1-centos7"; } protected override void GetValidVersionRange(out string MinVersion, out string MaxVersion) { // all that matters is the number after the v, according to TryConvertVersionToInt() MinVersion = "v10_clang-5.0.0-centos7"; MaxVersion = "v20_clang-13.0.1-centos7"; } protected override void GetValidSoftwareVersionRange(out string? MinVersion, out string? MaxVersion) { MinVersion = MaxVersion = null; } } }