// Copyright Epic Games, Inc. All Rights Reserved. #include "CurveViewerCommands.h" #define LOCTEXT_NAMESPACE "CurveViewerCommands" void FCurveViewerCommands::RegisterCommands() { UI_COMMAND( AddCurve, "Add Curve", "Add a curve to the Skeleton", EUserInterfaceActionType::Button, FInputChord()); } #undef LOCTEXT_NAMESPACE