// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "DragAndDrop/DecoratedDragDropOp.h" class FGraphNodeDragDropOp : public FDecoratedDragDropOp { public: DRAG_DROP_OPERATOR_TYPE(FGraphNodeDragDropOp, FDecoratedDragDropOp) DECLARE_DELEGATE_FourParams( FOnPerformDropToGraph, TSharedPtr, class UEdGraph*, const FVector2D&, const FVector2D&); FOnPerformDropToGraph OnPerformDropToGraph; };