// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Physics/PhysicsDataCollection.h" #include "Drawing/PreviewGeometryActor.h" namespace UE { namespace PhysicsTools { /** * Create line sets in a UPreviewGeometry for all the elements in a Physics Data Collection. * Spheres and Capsules are drawn as 3-axis wireframes. Convexes are added as wireframes. */ void MESHMODELINGTOOLSEXP_API InitializePreviewGeometryLines(const FPhysicsDataCollection& PhysicsData, UPreviewGeometry* PreviewGeom, const FColor& LineColor, float LineThickness, float DepthBias = 0.0, int32 CircleStepResolution = 16, bool bRandomColors = true ); } }