// Copyright Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using EpicGames.Core; using UnrealBuildTool; namespace AutomationTool.Benchmark { class BenchmarkNopCompileTask : BenchmarkBuildTask { public BenchmarkNopCompileTask(FileReference InProjectFile, string InTarget, UnrealTargetPlatform InPlatform, XGETaskOptions InXGEOptions) : base(InProjectFile, InTarget, InPlatform, InXGEOptions, "", 0) { TaskModifiers.Add("nopcompile"); } } }