// Copyright Epic Games, Inc. All Rights Reserved. #pragma once /* Dependencies *****************************************************************************/ #include "GenericPlatform/GenericPlatformFile.h" #include "Layout/ArrangedChildren.h" #include "Textures/TextureAtlas.h" #include "Brushes/SlateDynamicImageBrush.h" #include "Widgets/Images/SImage.h" #include "Widgets/SToolTip.h" #include "Dom/JsonObject.h" #include "Framework/MultiBox/MultiBox.h" #include "Framework/MultiBox/MultiBoxBuilder.h" #include "Runtime/Slate/Private/Framework/Docking/SDockingTabStack.h" /* Private includes *****************************************************************************/ #include "GameFramework/DamageType.h" #include "TimerManager.h" #include "HAL/RunnableThread.h" #include "Engine/World.h" #include "SVisualLogger.h" #include "Developer/LogVisualizer/Private/SVisualLoggerToolbar.h" #include "Developer/LogVisualizer/Private/SVisualLoggerFilters.h" #include "Widgets/Layout/SScrollBarTrack.h" #include "Developer/LogVisualizer/Private/SVisualLoggerView.h" #include "Developer/LogVisualizer/Private/SVisualLoggerLogsList.h" #include "Developer/LogVisualizer/Private/SVisualLoggerStatusView.h" #include "SVisualLoggerTimeline.h" #include "Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.h" #include "MovieScene.h" #include "Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.h"