// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Features/IModularFeature.h" class FProjectBuildMutatorFeature : public IModularFeature { public: virtual bool RequiresProjectBuild(FName InPlatformInfoName) const = 0; static FORCEINLINE FName GetFeatureName() { static const FName Name(TEXT("ProjectBuildMutatorFeature")); return Name; } };