// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class AddContentDialog : ModuleRules { public AddContentDialog(TargetInfo Target) { PrivateIncludePathModuleNames.AddRange( new string[] { "AssetTools", } ); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "Slate", "SlateCore", "InputCore", "Json", "EditorStyle", "DirectoryWatcher", "DesktopPlatform", "PakFile", "ImageWrapper", "UnrealEd" } ); PrivateDependencyModuleNames.AddRange( new string[] { "WidgetCarousel" } ); DynamicallyLoadedModuleNames.AddRange( new string[] { } ); PublicIncludePathModuleNames.AddRange( new string[] { } ); PrivateIncludePaths.AddRange( new string[] { "Editor/AddContentDialog/Private", "Editor/AddContentDialog/Private/ViewModels", "Editor/AddContentDialog/Private/ContentSourceProviders/AssetPack", "Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack", } ); } }