// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class BootstrapPackagedGame : ModuleRules { public BootstrapPackagedGame(ReadOnlyTargetRules Target) : base(Target) { PublicAdditionalLibraries.Add("shlwapi.lib"); bEnableUndefinedIdentifierWarnings = false; } }