// Copyright Epic Games, Inc. All Rights Reserved. using BuildAgent.Workspace.Common; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BuildAgent.Workspace { [ProgramMode("Status", "Prints information about the state of the cache and workspace")] class StatusMode : WorkspaceMode { protected override void Execute(Repository Repo) { Repo.Status(); } } }