[DataDrivenPlatformInfo] bIsConfidential=false TargetSettingsIniSectionName=/Script/AndroidRuntimeSettings.AndroidRuntimeSettings bHasDedicatedGamepad=false bInputSupportConfigurable=false DefaultInputType=Touch bSupportsMouseAndKeyboard=false bSupportsGamepad=true bCanChangeGamepadType=true bSupportsTouch=true GlobalIdentifier=3619EA87DE704A48BB1551754423C26A NormalIconPath=Launcher/Android/Platform_Android_24x LargeIconPath=Launcher/Android/Platform_Android_128x XLargeIconPath= AutoSDKPath=Android TutorialPath=SharingAndReleasing/Mobile/Android bIsEnabled=true bUsesHostCompiler=false bUATClosesAfterLaunch=false PlatformGroupName=Mobile [PreviewPlatform AndroidES31] EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForES31 PlatformName=Android ShaderPlatform=OPENGL_ES3_1_ANDROID ShaderFormat=GLSL_ES3_1_ANDROID ActiveIconName=LevelEditor.PreviewMode.AndroidES31.Enabled InactiveIconName=LevelEditor.PreviewMode.AndroidES31.Disabled MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_ES31", "Mobile preview using Android ES3.1 quality settings.") IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_ES31", "Android ES3.1") DeviceProfileName=Android_Preview_OpenGL [PreviewPlatform AndroidVulkan] EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkan PlatformName=Android ShaderPlatform=VULKAN_ES3_1_ANDROID ShaderFormat=SF_VULKAN_ES31_ANDROID ActiveIconName=LevelEditor.PreviewMode.AndroidVulkan.Enabled InactiveIconName=LevelEditor.PreviewMode.AndroidVulkan.Disabled MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkan", "Mobile preview using Android Vulkan quality settings.") IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkan", "Android Vulkan") DeviceProfileName=Android_Preview_Vulkan [PreviewPlatform AndroidVulkanSM5] EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkanSM5 PlatformName=Android ShaderPlatform=VULKAN_SM5_ANDROID ShaderFormat=SF_VULKAN_SM5_ANDROID ActiveIconName=LevelEditor.PreviewMode.AndroidVulkanSM5.Enabled InactiveIconName=LevelEditor.PreviewMode.AndroidVulkanSM5.Disabled MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkanSM5", "Mobile preview using Android Vulkan SM5 quality settings.") IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkanSM5", "Android VK SM5") DeviceProfileName=Android [ShaderPlatform OPENGL_ES3_1_ANDROID] Language=OpenGL MaxFeatureLevel=ES3_1 ShaderFormat=GLSL_ES3_1_ANDROID bIsMobile=true bIsAndroidOpenGLES=true bTargetsTiledGPU=true bSupportsMobileMultiView=true bNeedsOfflineCompiler=true bSupportsManualVertexFetch=false bSupportsClipDistance = false FriendlyName=LOCTEXT("FriendlyShaderPlatformName_AndroidES31", "Android Opengl ES31") [ShaderPlatform VULKAN_ES3_1_ANDROID] Language=Vulkan MaxFeatureLevel=ES3_1 ShaderFormat=SF_VULKAN_ES31_ANDROID bIsMobile=true bTargetsTiledGPU=true bSupportsMobileMultiView=true bNeedsOfflineCompiler=true bSupportsIndexBufferUAVs=true bSupportsManualVertexFetch=false bSupportsClipDistance = false FriendlyName=LOCTEXT("FriendlyShaderPlatformName_AndroidVulkan", "Android Vulkan ES31") [ShaderPlatform VULKAN_SM5_ANDROID] Language=Vulkan MaxFeatureLevel=SM5 ShaderFormat=SF_VULKAN_SM5_ANDROID bTargetsTiledGPU=true bNeedsOfflineCompiler=true bSupportsIndexBufferUAVs=true bSupportsManualVertexFetch=false bRequiresDisableForwardLocalLights=true bWaterUsesSimpleForwardShading=true FriendlyName=LOCTEXT("FriendlyShaderPlatformName_AndroidVulkanSM5", "Android Vulkan SM5")