// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" #include "Widgets/SWidget.h" /** * ModuleUI module interface */ class IModuleUIInterface : public IModuleInterface { public: /** @return a pointer to the module UI widget; invalid pointer if one has already been allocated */ virtual TSharedRef< SWidget > GetModuleUIWidget() = 0; private: };