// Copyright Epic Games, Inc. All Rights Reserved. #include "MetasoundFrontendQuerySteps.h" #include "CoreMinimal.h" #include "MetasoundFrontend.h" #include "MetasoundFrontendDocument.h" #include "MetasoundFrontendRegistryTransaction.h" namespace Metasound { void FGenerateAllAvailableNodeClasses::Generate(TArray& OutEntries) const { const TArray ClassInfos = Frontend::GetAllAvailableNodeClasses(); for (const Frontend::FNodeClassInfo& ClassInfo : ClassInfos) { OutEntries.Emplace(TInPlaceType(), Frontend::GenerateClassDescription(ClassInfo)); } } FGenerateNewlyAvailableNodeClasses::FGenerateNewlyAvailableNodeClasses() : CurrentTransactionID(Frontend::GetOriginRegistryTransactionID()) { } void FGenerateNewlyAvailableNodeClasses::Generate(TArray& OutEntries) const { const TArray ClassInfos = Frontend::GetNodeClassesRegisteredSince(CurrentTransactionID, &CurrentTransactionID); for (const Frontend::FNodeClassInfo& ClassInfo : ClassInfos) { OutEntries.Emplace(TInPlaceType(), Frontend::GenerateClassDescription(ClassInfo)); } } FFilterClassesByInputVertexDataType::FFilterClassesByInputVertexDataType(const FName& InTypeName) : InputVertexTypeName(InTypeName) { } bool FFilterClassesByInputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const { check(InEntry.Value.IsType()); return InEntry.Value.Get().Interface.Inputs.ContainsByPredicate( [this](const FMetasoundFrontendClassInput& InDesc) { return InDesc.TypeName == InputVertexTypeName; } ); } FFilterClassesByOutputVertexDataType::FFilterClassesByOutputVertexDataType(const FName& InTypeName) : OutputVertexTypeName(InTypeName) { } bool FFilterClassesByOutputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const { return InEntry.Value.Get().Interface.Outputs.ContainsByPredicate( [this](const FMetasoundFrontendClassOutput& InDesc) { return InDesc.TypeName == OutputVertexTypeName; } ); } FFilterClassesByClassName::FFilterClassesByClassName(const FMetasoundFrontendClassName& InClassName) : ClassName(InClassName) { } bool FFilterClassesByClassName::Filter(const FFrontendQueryEntry& InEntry) const { return InEntry.Value.Get().Metadata.ClassName == ClassName; } FFilterClassesByClassID::FFilterClassesByClassID(const FGuid InClassID) : ClassID(InClassID) { } bool FFilterClassesByClassID::Filter(const FFrontendQueryEntry& InEntry) const { return InEntry.Value.Get().ID == ClassID; } FFrontendQueryEntry::FKey FMapClassNameToMajorVersion::Map(const FFrontendQueryEntry& InEntry) const { const FMetasoundFrontendClass& FrontendClass = InEntry.Value.Get(); const uint32 HashKey = GetTypeHash(FrontendClass.Metadata.ClassName.GetFullName()); return static_cast(HashKey); } void FReduceClassesToHighestVersion::Reduce(FFrontendQueryEntry::FKey InKey, TArrayView& InEntries, FReduceOutputView& OutResult) const { FFrontendQueryEntry* HighestVersionEntry = nullptr; int32 HighestMajorVersion = -1; for (FFrontendQueryEntry* Entry : InEntries) { const int32 EntryMajorVersion = Entry->Value.Get().Metadata.Version.Major; if (!HighestVersionEntry || HighestMajorVersion < EntryMajorVersion) { HighestVersionEntry = Entry; HighestMajorVersion = EntryMajorVersion; } } if (HighestVersionEntry) { OutResult.Add(*HighestVersionEntry); } } FReduceClassesToMajorVersion::FReduceClassesToMajorVersion(int32 InMajorVersion) : MajorVersion(InMajorVersion) { } void FReduceClassesToMajorVersion::Reduce(FFrontendQueryEntry::FKey InKey, TArrayView& InEntries, FReduceOutputView& OutResult) const { for (FFrontendQueryEntry* Entry : InEntries) { const int32 EntryMajorVersion = Entry->Value.Get().Metadata.Version.Major; if (MajorVersion == EntryMajorVersion) { OutResult.Add(*Entry); return; } } } bool FSortClassesByVersion::Sort(const FFrontendQueryEntry& InEntryLHS, const FFrontendQueryEntry& InEntryRHS) const { const FMetasoundFrontendVersionNumber& VersionLHS = InEntryLHS.Value.Get().Metadata.Version; const FMetasoundFrontendVersionNumber& VersionRHS = InEntryRHS.Value.Get().Metadata.Version; return VersionLHS > VersionRHS; } }