// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Features/IModularFeature.h" #define PROJECT_BUILD_MUTATOR_FEATURE "ProjectBuildMutatorFeature" class IProjectBuildMutatorFeature : public IModularFeature { public: virtual bool RequiresProjectBuild(const FName& InPlatformInfoName, FText& OutReason) const = 0; };