[CommonSettings] ManifestDependencies=../../../Engine/Content/Localization/Engine/Engine.manifest SourcePath=../../../Engine/Content/Localization/Editor DestinationPath=../../../Engine/Content/Localization/Editor ManifestName=Editor.manifest ArchiveName=Editor.archive SourceCulture=en CulturesToGenerate=en CulturesToGenerate=ja CulturesToGenerate=ko CulturesToGenerate=zh-CN CulturesToGenerate=sp ;Gather text from source code [GatherTextStep0] CommandletClass=GatherTextFromSource IncludePaths=Engine/Source/Editor/ SourceFileSearchFilters=*.cpp SourceFileSearchFilters=*.h SourceFileSearchFilters=*.c SourceFileSearchFilters=*.inl SourceFileSearchFilters=*.mm ;Gather text from metadata [GatherTextStep1] CommandletClass=GatherTextFromMetaData IncludePaths=*/Engine/Source/Editor/* IncludePaths=*/Engine/Source/Runtime/* IncludePaths=*/Engine/Source/Developer/* ExcludePaths=*/Engine/Config/Localization/* ExcludePaths=*/Engine/Source/Developer/NoRedist/CommunityPortalServices/* ExcludePaths=*/Engine/Source/Developer/NoRedist/BuildPatchServices/* InputKeys=Category OutputNamespaces=UObjectCategories OutputKeys="{MetaDataValue}" ;Gather text from assets [GatherTextStep2] CommandletClass=GatherTextFromAssets IncludePaths=*/Engine/Content/Editor/* IncludePaths=*/Engine/Content/Editor* PackageExtensions=*.umap PackageExtensions=*.upk PackageExtensions=*.uasset ExcludeClasses=Texture ExcludeClasses=TextureCube ExcludeClasses=Texture2D ExcludeClasses=StaticMesh ExcludeClasses=Material bFixBroken=false ;Write Manifest [GatherTextStep3] CommandletClass=GenerateGatherManifest ;Write Archives [GatherTextStep4] CommandletClass=GenerateGatherArchive bPurgeOldEmptyEntries=true ;Write Localized Text Resource [GatherTextStep5] CommandletClass=GenerateTextLocalizationResource ResourceName=Editor.locres ;Write Text Localization Report [GatherTextStep6] CommandletClass=GenerateTextLocalizationReport DestinationPath=\\epicgames.net\root\UE3\Localization\WordCounts bConflictReport=true ConflictReportName=EditorConflicts.txt