// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Interfaces/ITraceToolsModule.h" #include "Modules/ModuleInterface.h" class FName; class FString; class SWidget; class FTraceToolsModule : public UE::TraceTools::ITraceToolsModule { public: // IModuleInterface interface virtual void StartupModule() override; virtual void ShutdownModule() override; virtual TSharedRef CreateTraceControlWidget(TSharedPtr InTraceController); static FString TraceFiltersIni; };