// Copyright Epic Games, Inc. All Rights Reserved. using Microsoft.Extensions.Logging; namespace UnrealBuildTool { class VisionOSToolChainSettings : IOSToolChainSettings { public VisionOSToolChainSettings(ILogger Logger) : base("XROS", "XRSimulator", "xros", Logger) { } } class VisionOSToolChain : IOSToolChain { public VisionOSToolChain(ReadOnlyTargetRules InTarget, VisionOSProjectSettings InProjectSettings, ILogger InLogger) : base(InTarget, InProjectSettings, () => new VisionOSToolChainSettings(InLogger), ClangToolChainOptions.None, InLogger) { } public override string GetXcodeMinVersionParam(UnrealArch Architecture) { return ""; } } }