// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #include "LogVisualizerPCH.h" #include "LogVisualizer.h" IMPLEMENT_MODULE(FLogVisualizerModule, LogVisualizer); DEFINE_LOG_CATEGORY(LogLogVisualizer); void FLogVisualizerModule::StartupModule() { #if ENABLE_VISUAL_LOG LogVisualizer = new FLogVisualizer(); #endif } void FLogVisualizerModule::ShutdownModule() { if (LogVisualizer != NULL) { delete LogVisualizer; LogVisualizer = NULL; } }