// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" /** * Interface for DDC utility modules. **/ class IDDCUtilsModuleInterface : public IModuleInterface { public: /** * Returns the path to the shared cache location given its name. **/ virtual FString GetSharedCachePath(const FString& CacheName) = 0; };