// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxTargetPlatformModule.cpp: Implements the FAndroidTargetPlatformModule class. =============================================================================*/ #include "CoreMinimal.h" #include "Modules/ModuleManager.h" #include "Interfaces/ITargetPlatformModule.h" #include "LinuxTargetDevice.h" #include "LinuxTargetPlatform.h" /** * Holds the target platform singleton. */ static ITargetPlatform* Singleton = NULL; /** * Module for the Android target platform. */ class FLinuxServerTargetPlatformModule : public ITargetPlatformModule { public: virtual ~FLinuxServerTargetPlatformModule( ) { Singleton = NULL; } virtual ITargetPlatform* GetTargetPlatform( ) { if (Singleton == NULL && TLinuxTargetPlatform >::IsUsable()) { Singleton = new TLinuxTargetPlatform >(); } return Singleton; } }; IMPLEMENT_MODULE( FLinuxServerTargetPlatformModule, LinuxServerTargetPlatform);