// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class RSAEncryptionHandlerComponent : ModuleRules { public RSAEncryptionHandlerComponent(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "NetCore", "PacketHandler" } ); if (Target.Platform == UnrealTargetPlatform.Win64) { AddEngineThirdPartyPrivateStaticDependencies(Target, "CryptoPP" ); } PublicIncludePathModuleNames.Add("CryptoPP"); PrecompileForTargets = PrecompileTargetsType.None; } }